
Rome Axe Throwing Games

League Match
10 throws, thrown within 5 seconds of each other
Points for axe sticks within the point ring only (touching the line awards points for higher point ring)
High ball/Low ball on 5 and 10 throws
Call it and get it 10 points, call it and miss 0 points
Switch lanes after the 5th throw
Most points after 10 throws wins
This game can also be played with the High Ball/Low Ball does not need to be called and can be hit on any throw
Around the world
Hit point rings in order, cannot hit out of order (I.E. cannot hit the 4 before the 2)
2,4,6,Bullseye/Bullseye 6,4,2 (Add the Killshot for added difficulty)
First to finish all rings in order wins
Cornhole
Play to 22 points
Points based on rings
To get points, score more points than your opponent on a throw (I.E you throw a 4 opponent throws a 2 you receive 2 points)
Go over 22 and you bust back to 16 points
First to land on 22 wins
Axe Throwing Jenga
Players throw at the same time
Player with the lower score that round pulls a block from Jenga tower
(I.E. player one throws a 4 and player two throws a 2, player two pulls from the tower)
Player that knocks the tower over loses
Cricket
Players throw at same time
First player to hit each of the point rings 3 separate times wins
(I.E. 3-2's, 3-4's Etc.)
3 High ball/Low Balls can be added for increased difficulty